
#ifndef _MEMBER_BSURFACE_H_
#define _MEMBER_BSURFACE_H_

#include <BSurface>

namespace BWE
{
	class member_BSurface
	{
	public:
		member_BSurface(BSurface* cylinder);
		~member_BSurface();

		bool rebuild();

		BSurface*			boss;
		BVector				origin;
		BVector				right;
		BVector				front;
		int					rightSegment;
		int					frontSegment;
	};
}

#endif